Wolven people are best known for their large families, strict customs, and excessive amounts of body hair.
They prefer to live in colder climates, usually making their homes in snowy tundra or plains.
They are one of the Eala races, sharing their origin with the felinic and kitsune races. They are also believed to be directly involved with the creation of the Foxen Empire and are known as the ancestors of the foxen people.
They are often stereotyped as cuddly, loveable people. This stereotype can lead to a lot of shock for other Sentients, as people deviating from the wolven norm are often alienated by those who take their culture too seriously.
Av. Height: 6’9
Wolven people are tall and bulky. They gain fat quickly and can easily turn it into muscle with minimal effort. They are one of the largest humanoid Sentients, beaten only by certain felinics.
Like the other Eala races, wolven people are blessed with tails and furred ears. Their features resemble those of wolves and are used heavily to communicate emotion.
Their ears are usually large and thickly furred, as are their tails, and they have thick body hair; especially on the hips and back where their tails join. They also have thick fur-like hair on their cheeks, chests, and ankles, regardless of sex.
Wolven hair is usually black or dark brown, although blonde and white hair are becoming increasingly more common as Queen Distro’s treaty with the Foxen Empire has lead to the colours being brought in.
There are also red and orange-haired wolven people— though they are extremely rare and inherit their vibrant colours from a recessive gene. A red or orange haired wolven child may be born to any wolven couple. This colouration, though rare, is considered very attractive.
The skin of a wolven is usually pale and clear of blemishes. Birthmarks are extremely rare, but because of their paleness it is common for them to have pinkish-red blush spots on their noses, elbows, shoulders, and knees. They bruise easily but don’t scar often.
Their teeth are usually compact and well-placed, with a strong, white shine. Dental issues are rare.
Wolven people are also known for having rather large tongues. This gives them a unique tone to their voice that not many other Sentients are able to replicate.
The most obvious difference between wolven men and women is the facial structure. Men tend to be more squared off, with harsher jawlines and more defined cheekbones, while women tend to have fatter cheeks and softer features.
Women naturally have more body fat, which gravitates towards their hips, while men have more muscle mass and tend to be more top-heavy than the women.
Unlike most other Eala races, facial hair growth is possible in both women and men; and although almost all wolvens have cheek fur, beards and moustaches are not common.
Southern wolvens come from colder climates, generally found on the lower section of the map such as Kazzaquin, Nalaba, Ja’Ja Nakan, Konde, and Bonark.
They are generally taller and furrier and have an easier time developing insulating fatty layers than their Northern cousins. Even when on diets of fruit and vegetables and not their usual fatty diet, Southern wolvens gain weight at an impressive rate.
Northern wolven people come from the warmer kingdoms; Gorut, Krte, Turent, and Canis La’can.
They are shorter than the Southerners, and their muscles tend to be leaner and less defined.
The shoulder-scarf neck fur pattern is native to them and is believed to have developed to help them keep cool during the warmer months.
Deformities and Disabilities
At first, a fast metabolism may not seem like a bad thing, but underweight wolven people cannot regulate their body temperature properly and those born with fast metabolisms tend to die young if not put on high-fat meals or moved to a hotter climate. Their bodies often start to digest themselves if they do not have a meal every 2-3 hours, and so they are unable to sleep in full cycles and are sickly because of it.
Malformed Ear Cartilage — Floppy Ear Syndrome
Rarely, the cartilage in a wolven person’s ears may not form properly, leaving them with floppy ears. Usually, this is accompanied by stunted growth, muscle pains, and the susceptibility to develop arthritis at a young age.
In some, this can be corrected at a young age through specialised diets and medications to encourage cartilage growth; but not all are able to straighten their ears or rid themselves of the painful symptoms that accompany them.
Reproduction and Lifespan
Wolven people tend to get married young and spend their entire life with their partner.
It is rare for wolven relationships to break down as wolven people have naturally strong bonds and an instinctive urge to find compromise for shortcomings. Divorce is rare and only tends to happen if the couple finds they absolutely cannot stand each other anymore.
Even those who were in arranged marriages or married for political reasons will try to find ways to make their relationships work.
Most wolven kingdoms allow marriage as young as 10; though these marriages have to be approved as non-abusive by high-ranking government officials and run the risk of being annulled at any time before the couple turns 20.
Non-abusive usually constitutes a small age-gap between two completely willing individuals, both of whom are aware of the seriousness of the choice they are making. Marriages are annulled if they are discovered to have been made due to parental pressure or if the couple are extremely displeased in the relationship. This is usually handled well by the officials, but racism and homophobia have been known to affect the chances of marriage. This is very easy to see in Canis La’Can, where Mystics are given citizenship and the wide variety of cultures makes racism more obvious.
To be married without government permission in a wolven country, an individual must be 20 or older; once over twenty, two consenting adults cannot be denied marriage.
Males have a knotted penis with the bulge being mostly on the top to stimulate the female’s clitoris. When they do insert it fully into their partner, it can become stuck for up to an hour. This is believed to have evolved so that females would only have intercourse with one partner during her heat. The extended period spent locked together is not an issue for wolven people, whose strong bonds make them question what sort of person wouldn’t want to spend an hour or two lounging in bed with their lover.
Wolven vaginas are very compact, with the clitoris being underneath the urethral opening, sitting extremely close to the vaginal entrance. This allows stimulation from the male’s knot to be most effective, and the compact nature of the vaginal opening helps to lock the knot in during intercourse.
Wolven women also very unusual, in that they have 2 wombs and can become pregnant in both. Usually, they can only become pregnant in one at a time, but there is a rare condition that can cause double-pregnancies. These double-pregnancies can effect birth in 2 ways; either the woman will give birth to babies of varying stages of development, or will give birth twice in a very short amount of time (1-2 months apart).
Wolvens, when they are aroused, emit a musk to increase the arousal of their partner. This musk is not just effective on the opposite sex but encourages arousal in all wolvens exposed; usually leading to very embarrassing situations.
Every 2-3 months, female wolvens go into heat. Their heat can last anywhere between 5 days to 3 weeks. The worst of their heat generally lasts for 12 hours; referred to as the ‘primal day’ by some.
Their heat is indicated by increased shedding and warm flushes. During their primal day they become uncontrollably aroused, and often very emotional. They tend to be very affectionate during their heat and spend most of their time seeking physical contact from their partners.
Wolven females prefer not to leave their homes during their primal days, and it is an understood norm (law, in some countries) that female wolven servants get paid leave for three days to prepare and recover from their primals.
It is possible to get pregnant at any time, but if they conceive while in heat their chances of baring more than 4 children raises by 60%.
Gestation can last anywhere between 8-10 months, depending on the number of children that are conceived. With twins and triples being more common than singular births, 9 months is the wolven average. The labour usually lasts 10-15 hours, though the length increases with each extra child.
Wolven girls will have their first heat when they are around 14 eclipses old, and by 16 their physical growth is nearing completion and they are able to start bearing children with minimal complications, though they usually wait until they are around 20 before they attempt to have children.
Most wolvens will stop trying for children when they are 45, and use herbal contraceptives to prevent unwanted births, but a healthy wolven woman can have children into their late 60s.
• Wolven lifespans average 80 eclipses.
• Less than 4% of wolven men go into heat, but their heat can be so bad they often end up bed-bound. Luckily, those that are affected only go into heat every 6 months or more.
• Around 6% of wolven men, and less than 2% of wolven women, are infertile. Infertile women do not go into heat.
• The birth average of wolvens varies greatly, as pregnancies always hold an unknown number of children, but most wolven women will have at least 7 pregnancies in their lifetime.
• Miscarriages are almost completely unheard of; the only known miscarriages in wolvens have been due to severe illness, which usually cause the death of the mother shortly after.
• The highest known birth count for a single pregnancy is 23 surviving infants, with 2 dead. 6 different fathers were involved, and the mother nearly died during labour. The Nalaba queen was so impressed with this feat she invited the family to live in the palace and betrothed one of her own children to the firstborn.
Everyday wolven culture varies from country to country, though many parts of their overall culture remains the same.
They are very strict with maintaining their own customs and do not like it when people behave in ways that they have not deemed normal, especially so with richer families.
In most wolven countries children won’t leave their parents, even after having their own children. It is considered perfectly normal to stay with your family, immediate and extended, for your entire life. The wolvens who do leave usually leave after marriage, and then it’s often only to join their partner’s family.
Wolven people from Animon-dominated countries like Canis La’Can will stay as a family group until their oldest ancestor (e.g, grandmother/grandfather) dies.
Once the oldest ancestor has passed, the next oldest wolvens (e.g, mothers, fathers, uncles, and aunts) will split into smaller families. Most of these new groups still have upwards of 60 family members, due to wolven culture encouraging parents to have as many children as possible.
Families smaller than 40 people are considered below average, though they are not unheard of. Most wolven people are too busy caring for their own families to pressure others into having children, but most openly encourage choosing to have kids.
Those in small families often have troubling earning enough money to maintain their homes, and many choose to become live-in servants for richer families.
In southern wolven families the eldest will carry a cane. Not because they are old— but as a sign of their status. Different types of leaders may represent themselves with different canes; a hitting cane might be used by a very militant leader, while a walking cane may be used by someone more gentle.
The fact that many wolvens stay with their families is not to say they can’t leave if they want to; plenty of wolvens leave their families for the want of moving elsewhere or having their own property.
Because of wolven people’s large families their houses tend to be excessively big, and it is not uncommon to not see relatives for a week or two, besides while eating meals in the dining hall, while living in the same house.
Diets are one of the largest varying parts of wolven culture. Every kingdom has their own preferences for what they eat, how they cook, and the way in which their food is obtained. Generally, however, northern countries will farm as the main source of their food, only hunting for larger game animals such as deer; while southern countries prefer to hunt and gather, with herbs being grown in backyard gardens.
Due to the climate difference, different meats are preferred. Southern wolvens tend to have higher-protein diets made of heavy meats and vegetables so they gain fat faster, while northerners prefer leaner meat and fruits so they are slimmer and less likely to overheat.
All wolven cultures love sweet succulent foods, and sugar is more common at the dinner table than salt. However, the type of sweeteners used depend highly on the kingdom. Tree syrups, jams, and naturally sweet alcohols are a major part of a southerner’s pantry. While sugarcane, coconut sugar, and honey are farmed heavily in warmer climates. When it comes to meat, seal is a southerner favourite; though most northerners find the excessive blubber off-putting and will go for leaner fats like poultry and cattle.
Kazzaquin is the only wolven country with a national food —a soup made from seal blubber, maple syrup, oats, and oyster— which they gift cans of during visits to foreign countries. Immortal Queen Distro is the only ruler to have ever denied the gift from Kazzaquin; outright stating that she found it repulsive and nearly starting a war in the process. The only reason war was avoided was the ex-Har’py Prophet, Setani’Selina, accepted the gift in Distro’s place.
Wolven accents tend to be very heavy. It is hard for wolven people to change their accents after growing accustomed to their way of speaking.
Their spoken languages tend to be very clear, however, and is considered one of the easier languages to learn.
Wolven people use ink and quill to write, mostly. They write in thick cursive and most foreigners have a hard time reading the language.
Wolven laughter is, mostly, as gentle as they are. Light chuckles and big grins are the trademarks of a wolven laugh.
Clothing and Armour
Everyday wolven clothing is made from faded and dull-coloured cotton (sometimes lined with wool or fur), while their formalwear is made from bright silks with insulation padding only the seams, if there is any insulation at all.
Most clothes are loose-fitting, and although wolvens live in colder climates they don’t tend to wear thicker clothes unless the temperature drops to 5 degrees or less. Sometimes, they find they overheat even in these low temperatures and will refuse to put on anything more than the minimum amount of clothing needed to be polite.
Jewellery is common, a show of wealth, and worn by both men and women.
The family name of a wolven generally indicates which country and what area they are from. Most wolven kingdoms’ find the names of their royals are the same as their kingdoms- Though some (such as Canis La’Can) have had the royal names change or die out over the years.
Wolven first names have meanings, and though some wolven people don’t consider the meanings of their children’s names, other wolvens take it very seriously. Some examples of name meanings are listed below:
- Toro means ‘Shall never be alone’
- Krish means ‘Defiant’
- Dellor means ‘Wanderer of the North’
- Lua means ‘Princess’
- Coski means ‘Achiever of greatness’
- Ellow means ‘One who seeks to please’
- Rorlbar means ‘Strong’
- Ykelt means ‘Honest’
- Ziu means ‘Brave’
- Sensin means ‘Mountain standing strong against the wind’
- Mingan means ‘Born in a blooming garden’s flowers’
Canis La’Can’s ruler, Distro Nigelle, is a famous wolven / foxen mix who became an ageless dragon-shifter. She is known as Immortal Queen Distro and is worshipped not only in her own kingdom, but by any who believe in the foxen Maiden Klict. Though she can be eccentric she works towards peace for the world and allows sapient Mytics the same rights as Sentients in her kingdom.
Many wolven people are prone to overheating, even in snowy climates. They can survive up to -60 degrees and are most comfortable between 10 and -10 degrees.
Wolven families, because of their size, tend to cremate their dead and have a room in their house dedicated to their lost family. Eventually, the ashes of the dead will scattered at the family’s discretion, usually 100-200 years after the person’s death, when all family who knew them personally have passed away. Though this is mostly for space, it has helped ward off necromancy in wolven cultures.
Their cities and towns are often painted in bright pastel colours. They maintain their buildings fairly well, with many wolvens making a living by cleaning buildings and repainting damaged walls.
Make Your Own!
If you would like to make your own wolven character, you can use this base!